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Coding
Forums:
Dev' Sites:
Resources:
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Affiliates n' Friends





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  New content in EC Forum | Update to DeltaV
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Oct 9 2005
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Well I have been so busy with other things it seems I neglected this part of my site.
  Below is a sample of the new pics in the gallery section.
A result of my quest to explore all the ship ideas I come-up with. It was a fun bit.
be sure to visit the EC forum gallery to see the bits..
Oh and the DeltaV demo 1.8a is out. It is the whole package from scratch.
sorry no simple updates, just have to get the whole thing again..
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  Lots of content in EC Forum | Project moving forward
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May 2 2005
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I have uploaded many pictures from my archives and some new work to the EC gallery. Many are just concepts, most will be used in my project.
  My main game project has moved forward as some pre-demo testing is under way.
This should lead to a better demo experience when it gets caught up. Check out the
forum for info and read the posts of the testers.
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  Progress. Slow yet its coming!
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Mar 29 2005
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Spent quite a bit of time on the targeting systems. Figuring out how to make it visible and easy to the user. The outcome was a extra screen sprite that indicates to firing lead one must aim for.
  The targeting function works the same for the auto guns or AI controlled guns as it dose for the player controlled ones. This is going to help with making my combat AI. There will be less work on that end now. I think the extra day spent to code that system was worth the flexibility gained. It will be hard to let a player either fly and gun for their self or turn the flying or gunning over to the AI in their ship.
  I want the player to explore like any other space sim. I want that exploration to be fun a rewarding in stages as the player progresses. One of my ideas was to have the player only worry about their own ship. That is the player will only really have fine and detailed control of their own ship. The NPC ships in their group or team will run them selves based on simple modes of operation the player will set and NPC personality. The personality won't be too detailed but will set one NPC to be more gung-ho , and say an other to be more passive while yet an other may be fearful in reaction tending to run.
  Right now my next step is to code a bit more HUD and add some more control of motion to the player. possibly even mouse pick targeting. Slap a simple menu and a way for the targets to blow up for now. That will let me pop out a wee demo.
  Pop into my forums and check out the projects
  Back to coding.
You can check them out in the
EC Forum
. (newest posts at bottom)
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  Got a big problem fixed in a project today
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Mar 20 2005
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I figured out how to set all the lighting commands for DBP the way I
need them for the effects I need to create.
You can check them out in the
EC Forum
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  The EC forums are up and running
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Mar 14 2005
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The forum is up and seems to be just fine. A few tweeks needed here and there though.
I shoudl get some time to set the gallery planned out tonight.
I have to do some work on one of my other projects tonight as well so it may be a day or so before I get round to wrapping this site up.
I will be filling in content as I go though this time.
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  Under construction
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Well I finaly got sick of the old site and have decided to build a new. You know new year, new site.
I keep myself busy with work and projects.So this site has to be easy for me to update.
It will be, and i will update more .

I decide to kill the columns look and go with a solid middle. It was looking too cluttered.
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  New hosting New Domain!
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  Well I have finally gone an gotten some better hosting. Hosting by people who understand the indi / hobby developer.
  I snagged what I think is a good domain name as well. One of those that I could not believe was not already taken.
  I will be working on this site as I finish other projects. The site will have enough space to upload some of my stuff now as well.
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Main Project
Delta V:
Jump to shot:
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